Q3 retention
LiveCohorts from June onward hold above the target line for a third consecutive month.
- Retained
- 94.2%
- Change
- +1.8
- Updated
- 12 min
Thick black borders, offset hard shadows and flat blocks of colour, with nothing softened and nothing pretending to be a physical material.
Also called: brutalist, neubrutalism, hard shadow, raw web, anti-design
Cohorts from June onward hold above the target line for a third consecutive month.
The shadow has no blur — it is a solid offset copy of the block. Press or focus the buttons and the block travels into its own shadow, so the state change is a position change, not a colour change.
Every style in this collection renders the same markup — one navigation row, one headline and action, one labelled input, a selected and an unselected control, a card with a status and a data row, and a secondary action. Colour and type come from the active design kit; the style decides the rendering.
The perceptual fingerprint, in the order you notice it.
Where this style tends to fail an audit, and what fixes it.
The site archetypes this render grammar suits. Each opens the catalog on that lane.
A style is a render grammar. A design kit supplies the colour, type and personality it paints.
Raw, loud, confrontational: hard zero-blur offset shadows, thick solid borders, square corners, flat clashing fills.
What an agent needs in order to actually build Neo-brutalism on top of your design kit — surface rules, per-component behaviour, responsive behaviour, fallbacks and QA.
The declarations that make the render grammar, stated as CSS.
Nav, action, input, selection, card and status, one rule each.
What has to change as the viewport narrows for the style to survive.
The degraded paths: unsupported effects, weak shadows, reduced motion.
What to verify before shipping an interface in this style.
The vocabulary a coding agent can match this style on.